Play Money, Julian Dibbell
Play Money, Julian Dibbell
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Play Money
Or, How I Quit My Day Job and Made Millions Trading Virtual Loot

Author: Julian Dibbell

Narrator: Grover Gardner

Unabridged: 8 hr 8 min

Format: Digital Audiobook Download

Publisher: Ascent Audio

Published: 08/08/2011


Synopsis

Play Money explores a remarkable new phenomenon that's just beginning to enter public consciousness: MMPORGs, or Massively MultiPlayer Online Role-Playing Games, in which hundreds of thousands of players operate fantasy characters in virtual environments the size of continents. With city-sized populations of nearly full-time players, these games generate their own cultures, governments, and social systems and, inevitably, their own economies, which spill over into the real world.

The desire for virtual goods - magic swords, enchanted breastplates, and special, hard-to-get elixirs - has spawned a cottage industry of "virtual loot farmers": people who play the games just to obtain fantasy goods that they can sell in the real world. The best loot farmers can make between six figures a year and six figures a month.

Play Money is an extended walk on the weird side: a vivid snapshot of a subculture whose denizens were once the stuff of mere sociological spectacle but now, with computer gaming poised to eclipse all other entertainments in dollar volume, and with the lines between play and work, virtual and real increasingly blurred, look more and more like the future.

Reviews

Goodreads review by Jamie on August 06, 2008

This book obviously isn't for everyone. In it Julian Dibbell describes a long-term project where he set out to make tens of thousands of real dollars by selling and trading virtual possessions in massively multiplayer online games like World of Warcraft, EverQuest, or his own specialty, Ultima Onlin......more

Goodreads review by Udjibbom on February 11, 2010

I love tabletop role playing games but really only with people I'm already friends with - I should probably be a little more leery of stereotyping most players as social cripples and dorks but the truth of the matter is that a lot of gamers aren't people I want to spend a lot of time with. That's ju......more

Goodreads review by Tim on July 29, 2021

It's hard to overstate how much I love this book. Third time of reading. It captures all the excitement I felt when creating for myself an online business in poker, both playing and coaching. Dibbell is so *human* in his erudite and hilarious account of his journey to becoming, for a short time, one......more

Goodreads review by Tyler on March 24, 2019

Synopsis: I think that this book has been on my to-read list since it was published in 2006. I finally got around to reading it and it was interesting to read this book in the context of 2019 as opposed to when it was written. The book was about the digital economies of online role-playing games suc......more

Goodreads review by Stephen on February 06, 2018

This was interesting to read in 2018. When discussing games these day people often throw around the words pay to win. Apparently it's not a new phenomenon created by evil gaming corporations to suck the most money out of it's customers. It was going on all along and they just wanted in on a piece of......more