War Play, Corey Mead
War Play, Corey Mead
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War Play
Video Games and the Future of Armed Conflict

Author: Corey Mead

Narrator: Joel Richards

Unabridged: 6 hr 43 min

Format: Digital Audiobook Download

Publisher: HarperAudio

Published: 10/29/2024


Synopsis

A behind-the-scenes look at how the military uses video game technology to train soldiers, treat veterans, and entice new recruits

How does the U.S. military train its soldiers for new forms of armed conflict, all within the constraints of diminished defense budgets? Increasingly, the answer is cutting-edge video game technology. Corey Mead shows us training sessions where soldiers undertake multiplayer “missions” that test combat skills, develop unit cohesion, and teach cultural awareness. He immerses himself in 3-D battle simulations so convincing that they leave his heart racing. And he shows how the military, which has shaped American education more than any other force over the last century, fuels the adoption of games as learning tools—and recruitment come-ons. Mead also details how the military uses games to prepare soldiers for their return to the home front and to treat PTSD.

Military-funded researchers were closely involved with the computing advances that led to the invention of the Internet. Now, as Mead proves, we are poised at the brink of a similar explosion in game technology. War Play reveals that many of tomorrow’s teaching tools, therapies, and entertainments can be found in today’s military.

About Corey Mead

Corey Mead is an associate professor of English at Baruch College, City University of New York. He is the author of three books, including Angelic Music: The Story of Benjamin Franklin’s Glass Armonica. His work has appeared in Time, Salon, The Daily Beast, and numerous literary journals.


Reviews

Goodreads review by Chris on January 06, 2019

A well-written account of the history and recent use of electronic games for military field combat training and therapy. Focuses mostly on the use of the first-person perspective for simulation,l based instruction and not enough on simulation for the use of larger force rehearsal or planning, althou......more

Goodreads review by Daniel on March 06, 2018

I enjoyed reading the book. I had no idea that the military used video games for training until I read this book. What else can I write. I like that the book was short. I enjoyed reading about the history of video games that the military used for training.......more

Goodreads review by Tony on September 01, 2013

This brief book provides a good introduction on the American military's efforts in using various kinds of immersive video games to provide training and treatment, especially post-9/11. The first third of the book is largely setting the table by recapping the history of the military's involvement in......more

Goodreads review by Tim on January 05, 2014

Mead outlines the military's history of troop education and contributions to modern technology. Is it really any surprise that the military would turn to simulations, video games, and virtual reality as a means of attracting and training recruits? I don't believe it is. This is the next logical step......more

Goodreads review by Michael on December 28, 2016

An interesting view on how the military is working with the entertainment industry to advance the fields of education and training. It makes me wonder how we can use serious gaming at my work to train people to use computer systems. For the most part it depends on identifying scenarios that are suit......more